Here’s a bit of Wed­nes­day beauty for you:

Cus­tom trailer for the game put together by a You­Tube user set to “Gold in the Air of Sum­mer” by Kings of Con­veni­ence

Flower is the sort of game that appeals to me. It’s beau­ti­ful. It’s simple. And it’s the anti­thesis of adrenaline-pumping must-fight must-win games —

Joystiq writes: “The premise is simple. You are a gust of wind inside a flower’s dream and you must carry petals to other flowers in order to pro­gress to the end of the level. There’s no time limit, no haz­ards, no points sys­tem and, really, no way to fail.”

Flower is set for release in early February.

(Via towl­eroad.)

 

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